Friday, October 30, 2015

Fallout 3 Combat Shotgun Fan Art

New project done! I am excited for Fallout 4, so I did a Fallout weapon. Looking forward to blowing apart people and looting their eyeball a mile away. Modeled in 3DS Max, ZBrush, and textured in PS cs6 and Substance Designer. Rendered in Marmoset Toolbag 2. Thanks for stopping by.










Monday, October 19, 2015

Tiling Stone Wall Texture

Here's a 2048x2048 tiling stone wall texture I made. I sculpted it in ZBrush and baked it with xNormal. I then textured it in PS CS6. The renders were taken in Marmoset Toolbag 2. I got some great tips and tricks from a fantastic video series by Sean Marino on vimeo.com.




Wednesday, October 14, 2015

Friday, October 9, 2015

20ft shipping container game prop

Here is a low poly game asset I made to practice my workflow to get something into a game engine. I made some variations so it could easily be repeated throughout a scene, but have a few a player could interact with for cover or hide from enemies.

You can purchase the models and textures and view more renders at:   http://www.turbosquid.com/3d-models/3ds-max-20ft-cargo-container/967022

Now on the Unity asset store!: https://www.assetstore.unity3d.com/en/#!/content/48000